Free tools · Experiment ·

Hick’s law

Every new option costs less time than the last.

Take the experiment

Press “Show me the next word”, then click that word among the choices as fast as you can. There are fifteen rounds.

Round 1 of 15

time to press2 lampsbase4 lamps1 stepbase + 1 step8 lamps1 stepbase + 2 steps1 a ring of ten lamps2 a key for each
Hick, 1952: each time the choices double, the time to choose grows by the same step.

Why should I care?

A long menu isn’t what slows people down; one in an order they can’t predict is.

  • 1952William Hick timed himself choosing among ten lamps.
  • Same speedEight choices took no longer than two when people felt a buzz under the finger they were meant to press.
  • 63 studiesfound too much choice makes almost no difference on average.
sessions1 the slotcard 128extracard 228extracard 328extracard 428extracard 528extrathe extra cost of eight over two shrinks with practice
The shape, not measured data: practice shrinks the extra time eight choices cost over two.

What it means for your website

  1. Put lists in an order people expect.
  2. Keep things in the same place.
  3. Watch people use your menu before cutting it.
24 jamsmore people stop3% of them buy6 jamsfewer people stop30% of them buy63 studies: about zero
Iyengar and Lepper, 2000, one booth on two Saturdays; then a review of 63 studies, which found the average effect close to zero.

More, if you want it

Why this matters

Think of the list of services on your website, and whether it has grown too long. More options do take longer to choose between, but each doubling adds the same small step, so the cost grows far more slowly than the list.

Press the button to see a word, then find it among the choices as fast as you can. There are fifteen rounds, with two, four or eight choices, and your times will show the step.

It began with ten lamps in a ring

In 1952 the British psychologist William Hick sat in front of ten lamps arranged in a ring, with a finger on a key for each, and pressed the key for whichever lamp lit.

He was his own subject. The time he took grew with the logarithm of the number of lamps: each time the number of choices doubled, the time rose by the same amount. A year later the American psychologist Ray Hyman showed it was really about uncertainty. Make some choices more likely than others and people answer faster, exactly as information theory, the mathematics of messages and surprise, predicts. The two names stuck together as the Hick–Hyman law, set out in a 2018 review1 by Robert Proctor and Darryl Schneider.

Practice wears it away

The law describes people choosing among clear options they have not practiced. Change either part and it changes.

When the link between signal and response is obvious, it can vanish entirely. In a 1959 study, people felt a vibration under the finger they were meant to press, and eight choices took no longer than two. Practice flattens it too: after thousands of trials, the difference between choosing among eight and choosing among two shrinks to a fraction of what it was.

This experiment, like most menus, also asks you to find the word, and finding is different. Scanning an unfamiliar list takes time in proportion to its length, one item after another, as Andy Cockburn and colleagues2 showed in 2007. Hick’s law only takes over once people know where things are, like a regular customer who orders without opening the menu.

Fewer is not always faster

Hick’s law is often quoted to argue that every menu should be short. If you’ve been told to trim your list of services for that reason, read on: properly read, it says almost the opposite.

Because the cost grows with the logarithm, each added option costs less than the one before. A 2020 paper3 asking how relevant the law is to design concluded that it “speaks against, not for” the idea that less is better. Splitting one menu into several levels makes people choose, wait and choose again, and broad, shallow menus have long been found faster than narrow, deep ones.

The famous jam study is similar. In 2000, a tasting booth in a California supermarket offered 24 jams on some hours and 6 on others. More people stopped at the big display, but of those who stopped, 3% bought jam, against 30% at the small one. A decade later, a review of 63 studies5 found the average effect of too much choice was almost zero. It appears when the options are hard to compare, people are unsure what they want, or time is short.

All the advice, in full
  1. ABCDEF

    Design for finding

    Order lists in a way people can predict, alphabetically, by how often they are used, or in meaningful groups, so scanning is quick.

  2. BROADDEEP1 step3 steps

    Prefer broad to deep

    One well-grouped level is usually faster than several clicks of drilling down.

  3. ONE DAYTHE NEXTsame place

    Keep things where they are

    Regular users find things by remembering where they are. Menus that reorder themselves turn experts back into beginners.

  4. Book a table

    Make the right choice obvious

    When the link between what people want and what they press is clear, the cost of choosing can almost disappear.

  5. Help people compare

    Cut options only where they are hard to compare or people are unsure. Otherwise give them filters, sensible defaults and side-by-side views.

  6. the laws

    Test, don’t cite

    Watch people use your menu before trimming it. A law about lamps and keys is not evidence about your navigation.

An experiment on you

This one runs here, on this page: it measures you, not a design. Use what it shows you when you review a prototype or a live page with the other tools.

What people get wrong
Fewer menu items is always faster
Decision time grows slowly, and practice flattens it. Splitting a menu into levels often costs more than it saves.
Hick’s law explains why people get lost
It times a choice among options people can already see and understand. Getting lost is a problem of finding, not choosing.
Too much choice cuts sales by 90%
That was one booth on two Saturdays, counting people who stopped. Across 63 studies the average effect was close to zero.
Hick tested hundreds of people
In his first experiment the only subject was Hick himself.
Where these numbers come from

Every figure on this page comes from one of these 6 sources. The small numbers in the text point here.

  1. Review

    Hick’s law for choice reaction time: a review

    Proctor and Schneider ·

    Quarterly Journal of Experimental Psychology

    web.ics.purdue.edu · cited in I

  2. Peer-reviewed study

    A predictive model of menu performance

    Cockburn, Gutwin and Greenberg ·

    CHI 2007

    grouplab.cpsc.ucalgary.ca · cited in II

  3. Peer-reviewed study

    How relevant is Hick’s law for HCI?

    Liu, Gori, Rioul, Beaudouin-Lafon and Guiard ·

    CHI 2020

    perso.telecom-paristech.fr · cited in III

  4. Peer-reviewed study

    When choice is demotivating: can one desire too much of a good thing?

    Iyengar and Lepper ·

    Journal of Personality and Social Psychology

    faculty.washington.edu

  5. Review

    Can there ever be too many options? A meta-analytic review of choice overload

    Scheibehenne, Greifeneder and Todd ·

    Journal of Consumer Research

    scheibehenne.com · cited in III

  6. Review

    Choice overload: a conceptual review and meta-analysis

    Chernev, Böckenholt and Goodman ·

    Journal of Consumer Psychology

    chernev.com